The perspective of all stakeholders should be considered in the design and development of behavioral intervention technologies (BIT) and most importantly those who will be affected by the eventual BIT. Our work in design incorporates theories and practices from user-centered design and usability testing to involve end users both in laboratory and community settings. These practices are applied to existing interventions and technologies and to explore the creation of new interventions and technologies that can address mental health and well-being. We are committed to advancing conceptual models of what makes a BIT and advancing best practices of to ensure BITs are usable and effective for the intended populations.
Below are our selected design samples: